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FOMO: Myths vs Facts

Clarifications for the FOMO contract: entries, cooldowns, timers, and prizes.

Myth
“Donations earn entries and points.”

Fact
Donations increase the prize pool and grant free early XBOT allocation, but they do not earn entries, points, or miners.
Myth
“Last Entry always wins if I snipe at zero.”

Fact
Entries in the final 5 minutes reset the timer to 5 minutes. Last Entry wins only if you are the most recent qualifying entry not in 1st or 2nd when the round ends.
Myth
“I can enter without hiring miners.”

Fact
Each entry requires hiring enough new miners since your last entry. The UI shows what is required.
Myth
“Reaching 1st place has no limits; I can keep entering.”

Fact
A cooldown activates when you reach 1st place and lasts until it expires or the quarter ends (Q1 45m, Q2 35m, Q3 15m, Q4 5m).
Myth
“Sending 0.03 BNB directly to the contract counts as an entry.”

Fact
You must use Enter (0.03 BNB). A direct transfer only increases the prize pool and does not record an entry or award points.
Myth
“Compounding doesn’t help with FOMO eligibility.”

Fact
Compounding in the Original BNB Miner increases your miner count and can satisfy the “new miners” requirement for an entry, the same as hiring with fresh BNB.
Myth
“At zero, Check Round always distributes prizes.”

Fact
If total entries are < 30, it resets the timer and quarters while preserving all entries and points. Distribution happens when the round ends with ≥ 30 entries.
Myth
“I can get a first-entry bonus multiple times in one round.”

Fact
The first-entry bonus applies only to your first entry of the round. Later entries earn the standard per-quarter points.
Myth
“Cooldown won’t stop me from trying Last Entry again.”

Fact
While your cooldown is active, you cannot enter again. In Q4, the cooldown is 5 minutes.
Myth
“FOMO takes a fee from entries or donations.”

Fact
100% of each entry and donation goes to the prize pool. At round end, 50% pays winners (25%/15%/10%) and 50% rolls into the next round.

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Last updated: 2025-10-29